mapRelative Library Method
Short Description: Map texture relative to current HTML element
Signature: t.mapRelative (s,t[,w,h])
Group: Texture
Class: transition Class
Maps a rectangular portion of the Texture Canvas as texture on to the animated object.
(s,t) specify the coordinates of the top left point of the portion relative to the currently
mapped texture. w is the with and h the height. If the w and h parameters are not give,
they default to the original size of the element.
mapReleative is very similar to map with the difference that the coordinates (s,t)
are relative to the currently mapped portion.
Examples
var a=taccgl.actor("testimg");a.mapRelative(a.w/2,0,a.w/2,a.h).start(); | RUN |
var a=taccgl.actor("testimg");a.mapRelative(a.w/2,0,a.w/2,a.h).resize(a.w/2,a.h).start(); | RUN |
var a=taccgl.actor("testimg");a.mapRelative(a.w/2,0,a.w/2,a.h).resize(a.w/2,a.h).position(a.x+a.w/2,a.y,0).start(); | RUN |
This method only works for rectangular textures, i.e. only together with map but not with mapT.
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