map Library Method
Short Description: Map rectangular portion of texture canvas
Signature: t.map (s,t,w,h) or (l,r)
Group: Texture
Class: transition Class
Maps a rectangular portion of the Texture Canvas as texture on to the animated object.
(s,t) specify the coordinates of the top left point of the portion. w is the width and h the height.
Default is the position, width, and height of the HTML element associated with the transition.
Sample HTML
element with id="mini"
Alternatively the top left and bottom right points l and r
can be given using a Position Specification,
which will be resolved into coordinates.
It is the users responsibility to draw the desired content on the selected portion of the
Texture Canvas. A commen way to do this is to use paint
after map, to paint an image of the HTML element on the texture canvas at
the mapped position. The following example demonstrates this. The first line
shows that normally the image of an HTML element gets blured when enlarged.
The second line maps the same HTML element on a much larger porition of
the texture canvas to compensate for that effect.
Examples
taccgl.actor("mini").posZ(0,4000).dur(5).start(); | RUN |
taccgl.a("mini").map(0,0,1000,1000).posZ(0,4000).paint().dur(5).start(); | RUN |
almost empty element with id="ex10"
Other uses are to select a portion of the HTML element or to
map other HTML elements. You can also use canvas functions to
draw whatever you like on the canvas and then select the
approriate portion using map.
Examples
var a=taccgl.actor("testimg"); taccgl.a("ex10").map(a.x,a.y,a.w,a.h).start(); | RUN |
var a=taccgl.actor("testimg"); taccgl.a("ex10").map(a.x,a.y,a.w,a.h/2).start(); | RUN |
var a=taccgl.actor("testimg"); taccgl.a("ex10").map(a.x,a.y+10,a.w,a.h-20).start(); | RUN |
var a=taccgl.actor("testimg"), e=taccgl.a("ex10"); e.map(a.x,a.y,e.w,e.h).start(); | RUN |
taccgl.a("testimg").paint(); taccgl.a("ex10").map({el:"testimg"},{el:"testimg",ex:1,ey:1}).start(); | RUN |
taccgl.a("testimg").paint(); taccgl.a("ex10").map({el:"testimg"},{el:"testimg",ex:0.5,ey:1}).start(); | RUN |
taccgl.a("testimg").paint(); taccgl.a("ex10").map({el:"testimg",ex:1},{el:"testimg",ey:1}).start(); | RUN |
taccgl.a("testimg").paint(); taccgl.a("ex10").map({el:"testimg",ey:1},{el:"testimg",ex:1}).start(); | RUN |
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