rotationCenter Library Method
Signature: x.rotationCenter (x,y,z)
Class: transform_Controller Class
Sets the rotation center. Per default rotations done by dragging with the left mouse button
rotate around (500,500,0).
Examples
var a=taccgl.actor("testimg").useTM().dur(30).start(); taccgl.useController(taccgl.transformController()); taccgl.controller.rotationCenter (a.x+a.w/2, a.y+a.h/2,0); taccgl.start(); | RUN |
var a=taccgl.actor("testimg").useTM().dur(30).start(); taccgl.useController(taccgl.transformController()); taccgl.controller.rotationCenter (a.x, a.y,0); taccgl.start(); | RUN |
var a=taccgl.actor("testimg",taccgl.dddBox).useTM().dur(30).start(); taccgl.useController(taccgl.transformController()); taccgl.controller.rotationCenter (a.x+a.w/2, a.y+a.h/2,0); taccgl.start(); | RUN |
var a=taccgl.actor("testimg",taccgl.dddBox).useTM().dur(30).start(); taccgl.useController(taccgl.transformController()); taccgl.controller.rotationCenter (a.x+a.w/2, a.y+a.h/2,a.h/2); taccgl.start(); | RUN |
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