from Library Method
Short Description: Set Start Point of Motion
Signature: t.from (x0,y0,z0) or (p0)
Group: Motion
Class: transition Class
Sets the starting position of the motion of the animated object. (x0,y0,z0) are
Coordinates.
Alternatively (p0) is a Position Specification
that will be resolved into coordinates.
Default of the starting position is the position of the animated
HTML element.
from may be used once on a
single transition unless the transition was created using certain forms of cont
that do from implicitely.
Examples
taccgl.actor("testimg").from(1000,2000,0).start(); | RUN |
taccgl.actor("testimg").from(1000,2000,0).to(0,400,0).start(); | RUN |
taccgl.actor("testimg").from(0,0,1000).start(); | RUN |
taccgl.actor("testimg").from(0,0,-1000).start(); | RUN |
taccgl.actor("pgMiddleColumnTable").from(0,0,-30000).start(); | RUN |
taccgl.actor("pgMiddleColumnTable").from(0,0,-30000).start(); taccgl.actor("testimg").start();taccgl.actor("LeftcolumnDown").start(); | RUN |
var a=taccgl.actor("testimg"); a.from(a.x0,a.y0+500,0).start(); | RUN |
var a=taccgl.actor("pgMiddleColumnTable"); a.from(a.x0,0,0).start(); | RUN |
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